Follow-up Comment #1, bug #21558 (project freeciv):

Not found a blindingly obvious way for the client to send this (circa 2.3.3
because that's the source I had to hand), but haven't finished looking
thoroughly yet.

The pre-2.3.2 SDL client's spy sabotage code was completely infested with
stoats (bug #19288); I haven't checked whether it could send 199+1 to the
server as a result.
(I can't imagine any player seriously using spies would put up with this
version of this client, though; there were many issues prior to 2.3.2.)


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