Follow-up Comment #1, bug #21558 (project freeciv): Not found a blindingly obvious way for the client to send this (circa 2.3.3 because that's the source I had to hand), but haven't finished looking thoroughly yet.
The pre-2.3.2 SDL client's spy sabotage code was completely infested with stoats (bug #19288); I haven't checked whether it could send 199+1 to the server as a result. (I can't imagine any player seriously using spies would put up with this version of this client, though; there were many issues prior to 2.3.2.) _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?21558> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev