Follow-up Comment #3, bug #21583 (project freeciv):

I think this _has_ to do with #21547.

> I guess the problem is that Freeciv assumes it's not possible for two
processes to listen on and simultaneously, or
> (Can I just note that I hate interface binding semantics.) 

didn't know that and can't reproduce on Linux. 2 servers, at 127... and
192..., is possible, but 1 server on 0... blocks all.

> Quitting the client then killed the manually started server

How that? The server should wait for (re)connects, and does so here.


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