Summary: Realistic Terrain Rendering for Freeciv
Submitted by: andreasr
Submitted on: Sun Feb 23 09:30:16 2014
Severity: 3 - Normal
Priority: 5 - Normal
Assigned to: None
Discussion Lock: Any
Operating System: None
I wish Freeciv had more realistic terrain rendering, so I would like to
collect ideas about how to implement this. See comparable non-open source
alternatives for an idea about what I'd like to see.
The rendering technology could be based on OpenGl/WebGl with
custom OpenGl shaders, or perhaps prerendered terrain tiles in
the current clients. So, how can we get better-looking graphics?
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