URL:
<http://gna.org/bugs/?21714>
Summary: The No_Diplomacy effect is bypassed by an embassy
Project: Freeciv
Submitted by: sveinung
Submitted on: Sun 23 Feb 2014 08:24:49 PM UTC
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
Status: Ready For Test
Assigned to: sveinung
Originator Email:
Open/Closed: Open
Release: 2.6.0, 2.5.0, 2.4.2
Discussion Lock: Any
Operating System: None
Planned Release: 2.6.0, 2.5.0, 2.4.3
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Details:
The No_Diplomacy effect replaced hard coded barbarian rules. It has the
following description: "Cannot use any diplomacy."
A player that currently has the No_Diplomacy effect can establish an embassy
to a player that don't. When the embassy is there both players can initiate a
meeting and do diplomacy with each other. This defeats the effect.
Check that the No_Diplomacy effect is inactive before allowing two players to
meet.
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File Attachments:
-------------------------------------------------------
Date: Sun 23 Feb 2014 08:24:49 PM UTC Name:
0003-Check-that-the-No_Diplomacy-effect-is-inactive-befor.patch Size: 1kB
By: sveinung
<http://gna.org/bugs/download.php?file_id=20161>
_______________________________________________________
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<http://gna.org/bugs/?21714>
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