Follow-up Comment #1, bug #21726 (project freeciv):
Having extra log messages written from animation loop in
move_unit_map_canvas() shows that *it* proceeds with sensible speed. 20ms
worth of logs appear in console immediately when unit moves, but then unit
moves on-screen for a long time. Presumably it then draws one by one those
frames move_unit_map_canvas() considered already drawn, and slowly.
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