Update of patch #4648 (project freeciv):

                  Status:                    None => Wont Do                
             Assigned to:                    None => cazfi                  
             Open/Closed:                    Open => Closed                 

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Follow-up Comment #1:

That's opposite to what has been the long term goal - to get rid of move_type
in everywhere except in default AI code. dai_uclass_move_type() has been
relatively recently added just so that any new AI code should use it (patches
to make old code to use it too welcome). It's the function that will remain
when we can get rid of the global uclass_move_type().


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