Follow-up Comment #1, bug #21949 (project freeciv):
With this fix, is there still value to the No_Pollution flag, or can it be
entirely migrated to the reqs vector for the various extras caused by
Pollution or Fallout?
Entirely separately (this may be a different ticket), in the case where the
randomly selected extra is already present, should the code check to see if
there are multiple Pollution-caused extras available for the tile, and if so,
select a different one? (this also applies for Fallout-caused extras,
although those already have the != NULL gate).
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