Follow-up Comment #2, bug #21949 (project freeciv): > With this fix, is there still value to the No_Pollution flag, > or can it be entirely migrated to the reqs vector for the > various extras caused by Pollution or Fallout?
That's in my extras work TODO (at least to consider, the flag is sort of handy shorthand for typical rulesets where all the pollution extras apply to all the terrains without No_Pollution) _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?21949> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev