Follow-up Comment #2, bug #21949 (project freeciv):
> With this fix, is there still value to the No_Pollution flag,
> or can it be entirely migrated to the reqs vector for the
> various extras caused by Pollution or Fallout?
That's in my extras work TODO (at least to consider, the flag is sort of handy
shorthand for typical rulesets where all the pollution extras apply to all the
terrains without No_Pollution)
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