Update of bug #22053 (project freeciv):
Status: Need Info => Ready For Test
_______________________________________________________
Follow-up Comment #4:
Actually fogged tiles cannot be well handled, because they could be units on
the paths, or maybe terrain changes etc. But I think how it works in current
version of Freeciv is acceptable.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?22053>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev