Update of patch #4719 (project freeciv):
Category: None => general
Status: None => Ready For Test
Planned Release: 2.6.0 => 2.5.0, 2.6.0
Follow-up Comment #1:
I think *not* destroying the city is better default (more in line with other
disaster effects) so attached patches take opposite approach.
- "ReducePopulation" is changed never to destroy the city (both S2_5 and
- New "ReducePopDestroy" can destroy the city (TRUNK only)
(file #20851, file #20852)
Additional Item Attachment:
File name: ReduceDestroy.patch Size:6 KB
File name: ReduceNoDestroy-S2_5.patch Size:5 KB
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