Update of patch #4719 (project freeciv):

                Category:                    None => general                
                  Status:                    None => Ready For Test         
         Planned Release:                   2.6.0 => 2.5.0, 2.6.0           

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Follow-up Comment #1:

I think *not* destroying the city is better default (more in line with other
disaster effects) so attached patches take opposite approach.

- "ReducePopulation" is changed never to destroy the city (both S2_5 and
TRUNK)
- New "ReducePopDestroy" can destroy the city (TRUNK only)


(file #20851, file #20852)
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Additional Item Attachment:

File name: ReduceDestroy.patch            Size:6 KB
File name: ReduceNoDestroy-S2_5.patch     Size:5 KB


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