Follow-up Comment #1, bug #22081 (project freeciv):

1) I don't like handling this differently from land unit veterancy (Sun Tzu &
Barracks). Consistency.
2) Great Wonders are, in all supplied rulesets, made obsolete by "World" range
tech req (hardcoded behavior in 2.5, ruleset defined in 2.6). So it's also
part of other players' strategy to obsolete wonders, or at least not to avoid
obsoleting them. :-)

classic, experimental: Unlikely unless done deliberately, by *all* players or
with huge technological lead
multiplayer: consistency with Sun Tzu & Barracks
civ2civ3: *Someone* has Engineering, so wonder is obsolete
civ2: make consistent with Sun Tzu & Barracks


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