Summary: Unit flag to prevent barbarian appearance from huts
Submitted by: jtn
Submitted on: Thu 05 Jun 2014 01:45:25 BST
Priority: 5 - Normal
Assigned to: None
Discussion Lock: Any
Currently, units with GameLoss flag cannot unleash barbarians from huts.
I've sometimes thought it might be useful if other units in custom rulesets
could have this property (like CivIV Scout units).
Since hut behaviour is implemented in Lua, this doesn't need a new built-in
flag; our default.lua could honour a user flag "NoBarbs", and in rulesets
where that's not defined, no unit gets this property. So it's just a
convention that this user flag has this behaviour, which ruleset authors can
(Should GameLoss units should continue to have this effect for general sanity,
or do we explicitly add NoBarbs to existing GameLoss units?)
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