Follow-up Comment #2, patch #4797 (project freeciv):

I worry about this change: as much as I'd like to see move_type dropped from
the dai_find_source_building() check, the various times I tried to do it, I
lost confidence in the updated validity of the (build_walls) guarded section
of code.  Part of this is me not really understanding the history of the code,
but I did see differences in autogames, even with the classic ruleset
(although perhaps the improvements from better checking of unit_type related
criteria are better than the penalties from the lack of move_type


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