Follow-up Comment #3, patch #4797 (project freeciv):

> (although perhaps the improvements from better checking of
> unit_type related criteria are better than the penalties from
> the lack of move_type restriction)

That's what I figured, not necessarily at the moment, but this enables future
development to depend on unit type flag rules (removal of IgWall flag from the
engine is one patch that depends on this)

Note also that there's no regression here. The old code suffered from bug
#22208, which means that move_type was never taken to consideration even when
it existed. So we're comparing two potential improvements, that would conflict
with each other, here.


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