Update of bug #22138 (project freeciv):
Status: None => Ready For Test
Planned Release: 2.5.0 => 2.5.0, 2.6.0
Follow-up Comment #3:
You got this error message because of PACKET_UNIT_REMOVE duplicate. In
server_remove_unit(), this packet is sent to you at the start of the function.
And when it clears unit vision, as you explorer lost vision of its own tile,
it has gone out of sight, causing the duplicate.
It appeared to me that the order is not correct. It should remove the vision
first, and send unit removing after that if the unit is still visible.
Attached patch (to apply over bug #22222).
Additional Item Attachment:
File name: server_remove_unit_clear_sight.patch Size:1 KB
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