Update of bug #22271 (project freeciv):

                  Status:               Confirmed => Ready For Test         
             Assigned to:                    None => jtn                    

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Follow-up Comment #5:

Other behaviour changes:
* If a player goes from 0->1 cities by walking into someone else's, or
diplomacy, they get free buildings (same rules as creating their own).

Refactoring:
* (player)->server.capital renamed to 'got_first_city'
** Trunk calls it this in savegames (but loads old name from old savegames for
backwards compat; old trunk savegames will be troublesome)
* Batch transfer of cities (civil war, etc) continues to choose where to build
free buildings randomly (rather than in the first city transferred)
** gameloss_style=barbarians now uses the same logic as civil war etc rather
than checking player_capital(), which might make a difference to nonstandard
rulesets
* Moved savepalace checking into build_free_small_wonders()

(file #21290, file #21291, file #21292)
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Additional Item Attachment:

File name: trunk-free-buildings-rework.patch Size:18 KB
File name: S2_5-free-buildings-rework.patch Size:17 KB
File name: S2_4-free-buildings-rework.patch Size:15 KB


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