Update of bug #22059 (project freeciv): Status: None => Ready For Test Assigned to: None => pepeto Planned Release: => 2.6.0
_______________________________________________________ Follow-up Comment #1: Attached fix (also fixes bug #22060 and bug #22061): * renamed base_total_bulbs_required() to research_total_bulbs_required() ; * moved from "common/tech.[ch]" to "common/research.[ch]" ; * take _research_ pointer as first argument ; * fix tech_leakage: ** for 1), counts the players anyone sharing the research has an embassy with ; ** for 2) and 3), counts players (not researches). * fix EFT_TECH_COST_FACTOR: multiply with the bonus for every player sharing the research ; * fix AI science cost: reduce proportionally to the number of players sharing the research ; (file #21309) _______________________________________________________ Additional Item Attachment: File name: research_total_bulbs_required.patch Size:18 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?22059> _______________________________________________ Message posté via/par Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev