Summary: Experimental ruleset Triremes can't move up rivers
Submitted by: jtn
Submitted on: Sat 12 Jul 2014 16:24:03 BST
Severity: 3 - Normal
Priority: 5 - Normal
Assigned to: None
Release: trunk r25504
Discussion Lock: Any
Operating System: GNU/Linux
Planned Release: 2.6.0
See attached 2.5 savegame (where this works fine).
Client seems to mostly think that triremes can move on rivers (Ctrl-Shift-N
shows tiles as native, and it lets me try to make the move), but if I try to
move with the arrow keys I get "Trireme cannot move here without a native path
Client-side goto path drawing does think river tiles are verboton, though
(shows me a red circle-with-cross rather than a blue goto line, if I click
says "Didn't find a route to the destination!"
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