Update of bug #22319 (project freeciv):
Category: None => general
Status: None => Ready For Test
Assigned to: None => persia
_______________________________________________________
Follow-up Comment #2:
Patch attached. Actually split test into two parts for speed: when moving
from a native terrain, there's no point iterating over extras (and it's safe
to return "FALSE" if the destination isn't native at all). Destination
nativity could be wrapped in a cache boolean, but when I did it that way, it
looked ugly, so we'll risk needing to call it multiple times when attempting
to move to non-native destinations from a source that contains multiple
non-road native extras (which is probably a rare case anyway).
(file #21392)
_______________________________________________________
Additional Item Attachment:
File name: allow-moves-to-native-roads-from-native-terrains.patch Size:1 KB
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?22319>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev