Follow-up Comment #10, bug #20932 (project freeciv):

In version 2.5 such a patch to revert the behaviour may look like this

; give +1 food to hill cities with a mine
; this reverts the newly changed no free irrigation if mined
[effect_municipal_water_system]
type    = "Output_Inc_Tile"
value   = 1
reqs    =
    { "type", "name", "range"
      "Terrain", "Hills", "Local"
      "Special", "Mine", "Local"
      "CityTile", "Center", "Local"
      "OutputType", "Food", "Local"
    }



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