Follow-up Comment #20, bug #22050 (project freeciv): Here's my revised release note notes: * S2_5/trunk: net effect of all changes under this ticket is as comment #8, except that the invariant which is enforced is as I described the original code to be, not the weaker one. ** (This and max depth are probably best described as new restrictions in S2_5, though, given that S2_4 enforcement was so weak.) * S2_4 net effect: ** Remove broken attempts to enforce max load depth and which units can transport which; anything that the ruleset appears to permit *** No change to behaviour at unit load time *** Deep/"invalid" transport stacks used to cause sanity check complaints, now don't ** (no change to ability to load onto loaded transport -- you still can't -- so don't need to backport bug #22190 / bug #22189)
_______________________________________________________ Reply to this item at: <http://gna.org/bugs/?22050> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev