Update of bug #22392 (project freeciv): Status: None => Ready For Test Operating System: None => Any Planned Release: => 2.4.3
_______________________________________________________ Follow-up Comment #1: I found the cause. I connected after the game was over. When attaching, the client doesn't allocate the unit_class caches. Noticed that with many cycles of attaching/detaching, the cache was allocated many times (but not free). Hack attached. (file #21552) _______________________________________________________ Additional Item Attachment: File name: S2_4_client_set_unit_class_caches.patch Size:1 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?22392> _______________________________________________ Message posté via/par Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev