URL:
  <http://gna.org/patch/?5010>

                 Summary: [metaticket] Trouble with team_pooled_research=FALSE
                 Project: Freeciv
            Submitted by: jtn
            Submitted on: Sat 02 Aug 2014 12:53:35 BST
                Category: None
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 2.5.0

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Details:

We've had various bugs with team_pooled_research=FALSE since the option was
added in patch #1868.

This metaticket is has reduced scope compared to patch #4726, but is targeted
at 2.5.0 rather than 2.6.0. I'm hoping that we can manage it without the
necessary but disruptive rework that's going into 2.6.0.

Rationale:
* The civ2civ3 ruleset is new in 2.5.0 and uses tech upkeep
* Tech upkeep probably won't work with team_pooled_research until 2.6.0 (bug
#22058)
* civ2civ3 is intended to work for multiplayer, so we need a team
configuration that works
* Therefore, I think we need to be able to say that team_pooled_research=FALSE
is reliable in 2.5.0. (And this seems like an easier target than fixing all
bugs in both TRUE and FALSE.)

Some of the closed tickets attached to this one may not yet have been fixed in
2.5.x as they may depend on the rework done under patch #4726. 




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