URL: <http://gna.org/patch/?5023>
Summary: Extra build_time Project: Freeciv Submitted by: cazfi Submitted on: Wed 06 Aug 2014 03:13:52 AM EEST Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.6.0 _______________________________________________________ Details: Make "build_time" property of all extras, not just bases and roads. As a result irrigation and mining extra building activities get the same flexibility as roads and bases already had. For example it would be possible to give Farmland building constant time while Irrigation building has terrain specific time (like Road/Railroad already works) If the same extra can be built with multiple activities (it has multiple activity "causes") all the activities use the same build_time, but if it's zero, activity specific terrain time will be used. _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Wed 06 Aug 2014 03:13:52 AM EEST Name: ExtraBuildTime.patch.bz2 Size: 8kB By: cazfi <http://gna.org/patch/download.php?file_id=21669> _______________________________________________________ Reply to this item at: <http://gna.org/patch/?5023> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev