Update of bug #20705 (project freeciv):
Status: In Progress => Ready For Test
Planned Release: => 2.5.0, 2.6.0
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Follow-up Comment #2:
> Noticed that in all branches, A was not able to click B's
> transport to see units inside.
Raised as bug #22851.
> Client A gets the following error messages:
> 1: in unit_transport_unload() [unit.c::2105]: assertion
> 'same_pos(unit_tile(pcargo), unit_tile(ptrans))' failed.
Raised as bug #22852.
> 1: Server wants us to remove unit id 119, but we don't know about this
unit!
Raised as bug bug #22853 for two of them. Fixing the two other here.
> Client C gets the following error messages (unexpected in
> original summary I think):
> 1: 0x1d606c0 119 Galleon at (32,25) B
> 1: in handle_tile_info() [packhand.c::2730]: assertion '0 ==
> unit_list_size(ptile->units)' failed.
Fix attached: transfer_city() now hide/reveal units for all players (removed
the saw_entering) which was only working for one unit and which was also not
enabled in the case of city transferring by diplomatic treaty.
Not targeting for 2.4.4, because:
* there is no supplied ruleset able to reproduce this bug;
* this would only throw safe assertion, it is still possible to play with
them;
* I am quite scared to break something else;
* it would require more work than for S2_5 and trunk.
(file #22707, file #22708)
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Additional Item Attachment:
File name: trunk_transfer_city_reveal_hide_units.patch Size:4 KB
File name: S2_5_transfer_city_reveal_hide_units.patch Size:4 KB
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