Follow-up Comment #4, bug #22870 (project freeciv):

> checking the *sum* of all culture values provided would make 
> sense, while we currently check if *any* single contributor has 
> high enough culture value.
I think the latter is more obviously a term you'd want to use in real
rulesets, so I'm happy with the current implementation.

If we want to sum different players, invent a new TotalCulture requirement
which does that (supporting ranges Team/Alliance/World).
(Could do the same for cities, at Traderoute range, although that would be a
bit mad.)

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