Update of bug #22981 (project freeciv):

                  Status:                    None => Ready For Test         
         Planned Release:                         => 2.5.0                  

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Follow-up Comment #6:

Seemed to be reliably reproducible in S2_5.
Attached patch worked in initial testing, but I don't know if it's the correct
fix (why the original tile copied from lacks the S_RESOURCE_VALID). Also fix
the case of resources not getting cleared in the beginning (I assume this
could cause problems with retried map generation).

So, it *is* due to map generator, since in S2_5 (unlike in trunk) setting a
resource actually requires setting two things - the resource itself and its
validity.

(file #22950)
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Additional Item Attachment:

File name: FairClearResource.patch        Size:1 KB


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