Follow-up Comment #1, bug #23012 (project freeciv):

I'm not sure that this is a bug. It matches a similar behaviour for growth and
building settlers: The settler can't be built in the same turn where the city
size reaches 2.

It's also still possible to lose a building in a "low on funds" situation,
where everything would be fine after you got your gold for all cities in this
turn.  But not at the time when it's checked for a specific city.

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