Follow-up Comment #4, patch #5729 (project freeciv):
Oh, right. It's used only from client to server and not to the other
direction. Sorry for the noise.
One wonders how much it would help if there *was* a specialized packet (unit
id + tile id + facing direction + moves left) for the most common "unit
change" server sends to the clients. Delta protocol of course helps with
bandwith of current setup, but it still needs to send, and process, the delta
bits for all the fields.
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