Update of bug #20956 (project freeciv):

         Planned Release:     2.5.0, 2.6.0, 3.0.0 => 2.4.5, 2.5.0, 2.6.0,
3.0.0

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Follow-up Comment #6:

> A simple solution would be to simply get rid of all veteran 
> gains during bombardment.
Moved this proposal to new patch #5835.

Keeping this bug for original complaint. I think this is uncontroversial, and
easy to fix on all branches including S2_4: remove the maybe_make_veteran()
from the end of unit_bombard(). (On S2_4, attacker will still get veteran
chance if it damages units.)

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