URL:
<http://gna.org/patch/?5909>
Summary: Rewritten barbarian gang size
Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 06 Mar 2015 05:57:41 AM EET
Category: general
Priority: 5 - Normal
Status: Ready For Test
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: 2.6.0, 3.0.0
_______________________________________________________
Details:
To put it blundly: The old code is so buggy that it doesn't work at all.
This patch makes barbarian gang size to steadily grow as player gets bigger.
I have not idea how this maps with the old values gameplay wise. Even the
default is probably much different from the old default, and behavior of other
'barbarianrate' values has most likely changed even more. So though the old
code is buggy, I wouldn't be pushing this to stable S2_5 too hurriedly (though
as you can see from the metainfo, the patch has been created in Summer 2013
and has been in our games over 1.5 years already)
_______________________________________________________
File Attachments:
-------------------------------------------------------
Date: Fri 06 Mar 2015 05:57:41 AM EET Name: BarbarianUpriseCount.patch Size:
2kB By: cazfi
<http://gna.org/patch/download.php?file_id=24008>
_______________________________________________________
Reply to this item at:
<http://gna.org/patch/?5909>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev