URL:
  <http://gna.org/patch/?5910>

                 Summary: Lua: Allow killer player to be nil in
edit.unit_kill()
                 Project: Freeciv
            Submitted by: sveinung
            Submitted on: Fri 06 Mar 2015 02:20:19 PM UTC
                Category: general
                Priority: 5 - Normal
                  Status: Ready For Test
                 Privacy: Public
             Assigned to: sveinung
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 3.0.0, 2.6.0

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Details:

It doesn't always make sense to credit someone with a kill. The C side can
already handle that no killer is specified even when it does.



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File Attachments:


-------------------------------------------------------
Date: Fri 06 Mar 2015 02:20:19 PM UTC  Name:
0001-Lua-Allow-killer-player-to-be-nil-in-edit.unit_kill.patch  Size: 1004B  
By: sveinung

<http://gna.org/patch/download.php?file_id=24009>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?5910>

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