URL:
<http://gna.org/patch/?5910>
Summary: Lua: Allow killer player to be nil in
edit.unit_kill()
Project: Freeciv
Submitted by: sveinung
Submitted on: Fri 06 Mar 2015 02:20:19 PM UTC
Category: general
Priority: 5 - Normal
Status: Ready For Test
Privacy: Public
Assigned to: sveinung
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: 3.0.0, 2.6.0
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Details:
It doesn't always make sense to credit someone with a kill. The C side can
already handle that no killer is specified even when it does.
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File Attachments:
-------------------------------------------------------
Date: Fri 06 Mar 2015 02:20:19 PM UTC Name:
0001-Lua-Allow-killer-player-to-be-nil-in-edit.unit_kill.patch Size: 1004B
By: sveinung
<http://gna.org/patch/download.php?file_id=24009>
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Reply to this item at:
<http://gna.org/patch/?5910>
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