URL:
  <http://gna.org/patch/?5925>

                 Summary: civ2civ3: airbase hitpoint regen to one-third
                 Project: Freeciv
            Submitted by: jtn
            Submitted on: Mon 09 Mar 2015 22:35:02 UTC
                Category: rulesets
                Priority: 5 - Normal
                  Status: In Progress
                 Privacy: Public
             Assigned to: jtn
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 2.6.0, 3.0.0

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Details:

As discussed in patch #4608: make the cumulative HP_Regen effect for an air
unit in an airstrip+airbase one-third of the unit's total, to match that of a
city without an Airport.

(The effects system can't exactly replicate the hardcoded one-third HP regen
of a city, but choosing 34/100 gives exactly the same result for units <50HP,
which is all units in civ2civ3.)

Documentation will be updated in patch #4936.




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