Follow-up Comment #3, patch #5475 (project freeciv):

> By the way, it seems it is not possible to transform a dry 
> terrain to lake. For example, this code does nothing:
> cooler_drier_result = "Lake" 
There's code in climate_change() that prevents opening new water terrain
without existing water terrain adjacent (added in bug #17953).
Since adjacent water terrain will cause use of cooler_wetter_result, I guess
your case will never arise in practice.

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