URL:
<http://gna.org/patch/?5983>
Summary: Experimental: Include outer corners at largest city
radius (square maps)
Project: Freeciv
Submitted by: None
Submitted on: Sa 04 Apr 2015 22:24:05 UTC
Category: rulesets
Priority: 5 - Normal
Status: None
Privacy: Public
Assigned to: None
Originator Email: [email protected]
Open/Closed: Open
Discussion Lock: Any
Planned Release:
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Details:
Currently, the fourth city radius on square maps is a sort of octagon with 56
tiles, whereas on hex maps there's a total of 60 tiles. By increasing the
values of effect_city_radius_3 and effect_city_vision_3 by 1 each, one
additional tile each is included at the "corners" of the city map, giving a
more round shape and a total of 60 workable tiles on square maps; hex maps are
not affected.
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<http://gna.org/patch/?5983>
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