Follow-up Comment #2, patch #5964 (project freeciv):

> But why would any ruleset author include, in the first place, any extras
that (s)he then wants to get filtered out.
I don't think I ever used it my self but here is how I understood it would
work: Non rivers would only be filtered at scenario load. A scenario could use
it to decide where rivers should be placed (as a part of the map) while other
specials (like huts) would be placed randomly.

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