Follow-up Comment #11, bug #23861 (project freeciv):

"You imply it was OK with 2.5.0?
Skimming the changes 2.5.0->2.5.1, I don't spot (or recall) any changes to the
network handling."

I downloaded and installed 2.5.0 again while ago and it works. 2.5.1 doesn't.

"Does the "client hang up" make it unresponsive forever, or can you click
"Connect to Network Game" after a while"

Yes, it goes unresponsive forever.

From stderr.txt (attached):
"in scroll_if_necessary() [../../../../../client/gui-gtk-2.0/chatline.c::561]:
assertion 'scroll_target != ((void *)0)' failed."

Chatline goes over the bounds and/or stucks in a loop?

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