Follow-up Comment #6, patch #3150 (project freeciv):
> Couldn't easily make TRAIT_DEFAULT_VALUE (is 100, but should be
> 50) give results that we want [...] Override TRAIT_DEFAULT_VALUE
> in default & civ1 nations.rulesets instead.
(This was later fixed by bug #20576, which brought the aggressive range into
line with other traits.)
_______________________________________________________
Reply to this item at:
<http://gna.org/patch/?3150>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev