Update of bug #22960 (project freeciv):

                  Status:                    None => Ready For Test         

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Follow-up Comment #5:

I'm not entirely sure that attached patch is enough, but at least it's to the
right direction. Accept error of exactly (well, it's an approximation already
that's being compared...) 1.0.

What I'm not sure about is if the error can be cumulative (float math error +
integer math error) in a way that would make any error less than 2.0
acceptable.

Patch also adds logging about how big the error is.

(file #25647)
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Additional Item Attachment:

File name: FloatErrorExactlyOne.patch     Size:1 KB


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