Follow-up Comment #14, bug #22960 (project freeciv):
> bugs would be still present.
Inaccuracy is quite fundamentally part of floating point number concept. But
yeah, if you want to at least get exactly same value on server and client, I'm
not against transferring them in an accurate representation of the floating
point number, in branches where network protocol has not yet been frozen.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?22960>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev