URL:
  <http://gna.org/patch/?6584>

                 Summary: Consider server busy until beginning of first phase
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Wed 11 Nov 2015 08:53:55 AM EET
                Category: client
                Priority: 5 - Normal
                  Status: Ready For Test
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 2.5.2, 2.6.0, 3.0.0

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Details:

Attached patch moves change of server_busyness from the begin_turn to
begin_phase of the first phase, so also the 'beginning of a phase' activities
have been performed.

This fixes games without alternating move modes, at the cost of serving first
phase players a bit better than those of other phases in alternating move mode
games.

On a related note; Also the 'turn change timer' logic should be somehow
adjusted to the fact that beginning of the phase can take significant time -
especially in the non alternating movement mode where all AI players act at
that same single phase.




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File Attachments:


-------------------------------------------------------
Date: Wed 11 Nov 2015 08:53:55 AM EET  Name:
ServerNonbusyAfterPhaseBegin.patch  Size: 901B   By: cazfi

<http://gna.org/patch/download.php?file_id=25715>
-------------------------------------------------------
Date: Wed 11 Nov 2015 08:53:55 AM EET  Name:
ServerNonbusyAfterPhaseBegin-S2_5.patch  Size: 950B   By: cazfi

<http://gna.org/patch/download.php?file_id=25716>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?6584>

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