URL:
<http://gna.org/patch/?6584>
Summary: Consider server busy until beginning of first phase
Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 11 Nov 2015 08:53:55 AM EET
Category: client
Priority: 5 - Normal
Status: Ready For Test
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: 2.5.2, 2.6.0, 3.0.0
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Details:
Attached patch moves change of server_busyness from the begin_turn to
begin_phase of the first phase, so also the 'beginning of a phase' activities
have been performed.
This fixes games without alternating move modes, at the cost of serving first
phase players a bit better than those of other phases in alternating move mode
games.
On a related note; Also the 'turn change timer' logic should be somehow
adjusted to the fact that beginning of the phase can take significant time -
especially in the non alternating movement mode where all AI players act at
that same single phase.
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File Attachments:
-------------------------------------------------------
Date: Wed 11 Nov 2015 08:53:55 AM EET Name:
ServerNonbusyAfterPhaseBegin.patch Size: 901B By: cazfi
<http://gna.org/patch/download.php?file_id=25715>
-------------------------------------------------------
Date: Wed 11 Nov 2015 08:53:55 AM EET Name:
ServerNonbusyAfterPhaseBegin-S2_5.patch Size: 950B By: cazfi
<http://gna.org/patch/download.php?file_id=25716>
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<http://gna.org/patch/?6584>
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