Update of bug #24074 (project freeciv):
Status: None => In Progress
Assigned to: None => jtn
Operating System: None => Any
Planned Release: => 2.5.2, 2.6.0, 3.0.0
Summary: Limit on unit move_rate not caught during ruleset
loading => Network uint8 move_rate + variable move_fragments => unvalidated
low limit on ruleset-defined unit move rate
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Follow-up Comment #6:
> Obviously we should catch this at ruleset load
move_rate is just the tip of the iceberg, though; lots of fields could suffer
from this.
Since we've decided to increase the limit on all branches to one that no
reasonable ruleset should run into, repurposing this bug for just that and
deferring the validation to bug #24081.
(Also, bug #24080 considers making the "trying to put" message contain more
information to speed diagnosis.)
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