Follow-up Comment #1, bug #24169 (project freeciv):

Further investigation:

The tile has a city, so the reason the unit does not unit_goes_out_of_sight()
is that the alliance is already canceled and the player is not supposed to see
the unit inside the city to begin with.
-> Seems like bug is in that canceling an alliance (a couple of lines earlier
in dai_diplomacy_actions() ) has not hidden the unit that is inside the city.


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