Update of bug #24120 (project freeciv): Category: client-qt => client Status: None => Ready For Test Assigned to: mir3x => jtn Planned Release: 2.5.2, 2.6, 3.0 => 2.5.2, 2.6.0, 3.0.0 Summary: Replace Yellow player color with darker yellow => Yellow player color makes city size number hard readable
_______________________________________________________ Follow-up Comment #4: Patches implementing the idea from comment #1. This changes the display in all clients, not just Qt. (In particular, this also improves the SDL clients, which don't use drop shadows.) On S2_6 and later it adds a new required 'colors.mapview_citytext_dark' to the tileset. (On S2_5 data formats are frozen, so it uses COLOR_MAPVIEW_UNKNOWN. This is an abuse, but one already perpetrated by gui-xaw for its drop shadows.) It also obliges GUIs to provide a new function color_brightness_score() (on all branches). (Not sure what effect this has on Freeciv-web.) (file #26051, file #26052, file #26053) _______________________________________________________ Additional Item Attachment: File name: trunk-citybar-colour-contrast.patch Size:25 KB File name: S2_6-citybar-colour-contrast.patch Size:29 KB File name: S2_5-citybar-colour-contrast.patch Size:15 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?24120> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev