URL:
<http://gna.org/patch/?6703>
Summary: Send whether player colour is unset and/or
chooseable in pregame to client
Project: Freeciv
Submitted by: jtn
Submitted on: Sat 19 Dec 2015 11:50:37 AM UTC
Category: None
Priority: 3 - Low
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: 2.6.0, 3.0.0
_______________________________________________________
Details:
I've got a half-finished patch somewhere which shows player colours in
pregame, with a notion of adding UI to let players select their colours when
plrcolormode is set appropriately.
To do this well there are a couple of boolean fields that should be added to
the network protocol per-player:
* Whether or not there is a specific colour that the player will get (so that
client can show colour as unset -- currently package_player_info() sends black
in this situation)
* Whether client can usefully send /playercolor to change colour (currently
depends whether plrcolormode is PLR_SET, but this knowledge should remain in
server)
_______________________________________________________
Reply to this item at:
<http://gna.org/patch/?6703>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev