URL:
<http://gna.org/bugs/?24460>
Summary: diplo double fault
Project: Freeciv
Submitted by: dunnoob
Submitted on: Thu 25 Feb 2016 10:56:11 PM UTC
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
Operating System: None
Planned Release:
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Details:
Two oddities: In a siege a spy detects that the defender builds a diplomat.
It is a small town (pop 2, 3 cannons, no diplomatic defense, gov monarchy).
Therefore I tried to sabotage the city production, but FIVE spies failed. In
the next turn ONE spy successfully incited a revolt (cost: 174), and the city
shrinks.
(1) Why did the city shrink?
(2) Are the odds of 5 "sabotage" failures vs. 1 "incite" success plausible?
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