URL:
  <http://gna.org/patch/?7071>

                 Summary: Separate hard actor action requirements check
                 Project: Freeciv
            Submitted by: sveinung
            Submitted on: Tue 22 Mar 2016 06:20:09 PM UTC
                Category: general
                Priority: 5 - Normal
                  Status: Ready For Test
                 Privacy: Public
             Assigned to: sveinung
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 3.0.0

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Details:

Separate the checking of hard requirements that only applies to the actor unit
but aren't game state independent to the new function
action_hard_reqs_actor(). Have it use action_actor_utype_hard_reqs_ok() to
check hard action requirements that applies to the actor's unit type just like
is_action_possible() did.



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File Attachments:


-------------------------------------------------------
Date: Tue 22 Mar 2016 06:20:09 PM UTC  Name:
Separate-hard-actor-action-requirements-check.patch  Size: 8kB   By: sveinung

<http://gna.org/patch/download.php?file_id=27010>

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Reply to this item at:

  <http://gna.org/patch/?7071>

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