URL:
<http://gna.org/patch/?7071>
Summary: Separate hard actor action requirements check
Project: Freeciv
Submitted by: sveinung
Submitted on: Tue 22 Mar 2016 06:20:09 PM UTC
Category: general
Priority: 5 - Normal
Status: Ready For Test
Privacy: Public
Assigned to: sveinung
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: 3.0.0
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Details:
Separate the checking of hard requirements that only applies to the actor unit
but aren't game state independent to the new function
action_hard_reqs_actor(). Have it use action_actor_utype_hard_reqs_ok() to
check hard action requirements that applies to the actor's unit type just like
is_action_possible() did.
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File Attachments:
-------------------------------------------------------
Date: Tue 22 Mar 2016 06:20:09 PM UTC Name:
Separate-hard-actor-action-requirements-check.patch Size: 8kB By: sveinung
<http://gna.org/patch/download.php?file_id=27010>
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Reply to this item at:
<http://gna.org/patch/?7071>
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