Update of bug #24534 (project freeciv):

                  Status:                   Fixed => Need Info              
             Open/Closed:                  Closed => Open                   

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Follow-up Comment #3:

This should work so that the extras bitvector always has only valid extras
(iterations over extras now expects all set extras to be valid), but
tile->resource stores the "potential" resource.

If it was broken, this fix seems wrong anyway.

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  <http://gna.org/bugs/?24534>

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