URL:
  <http://gna.org/bugs/?24747>

                 Summary: ACTION_HOME_CITY can give a home city to a "NoHome"
unit
                 Project: Freeciv
            Submitted by: jtn
            Submitted on: Sat 11 Jun 2016 02:44:06 PM BST
                Category: None
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: In Progress
             Assigned to: jtn
        Originator Email: 
             Open/Closed: Open
                 Release: 
         Discussion Lock: Any
        Operating System: Any
         Planned Release: 3.0.0
 Contains string changes: No

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Details:

Before the "change home city" action was generalised, this was masked because
NoHome units never had a homecity to start with, so were prevented from
changing it in can_unit_change_homecity_to(). Now the requirement to have a
home city is optional, rulesets can expose this.

Probably NoHome should become an ordinary ruleset unit flag conventionally
used for this via action enablers, but there are a couple of ramifications to
sort out, so for now make it a hard action requirement.




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