Marko Lindqvist wrote on Jun 25, 21:19 (+0300): > On 25 June 2016 at 15:20, Christian Knoke <[email protected]> wrote: > > > > Two bugs in todays 2.5+: > > > > when gunpowder is invented, legions aren't upgraded to musceteers any more > > in that turn, at least not all > > You mean production of legions?
yes. > That's not a regression. It depends on what cities are handled before > cumulative bulb count gets high enough to provide the tech, and which ones > are handled after. I know it's been that way for a long time, but I got the impression this had been improved at some point, so that production would be updated by the server immidiate and complete (in a second run through the cities). > > when I manually save the game in freeciv-gtk3, and then quit, the server > > does an additional quitidle save. It didn't do that before. > > Server forked from the client? So the client failed to kill the > server, and instead it waited for the idle time? I think so, too. As savefile dates tell me, it happens sometimes, and sometimes not, when I save and quit. I will watch. From savefile dates, the first occurence of this was on June, 13th: $ ls -ltr *manual* *quitidle* Christian -- Christian Knoke * * * http://cknoke.de * * * * * * * * * Ceterum censeo Microsoft esse dividendum. _______________________________________________ Freeciv-dev mailing list [email protected] https://mail.gna.org/listinfo/freeciv-dev
